WATERS OF WAR
WATERS OF WAR
New Game
1. Date & Time
Thu
07
Nov
05
:
00
pm
2. Entry Stake
GLD
MRC-20
0 GLD
RULES
1. TURNS
Waters of War is a turn-based game where each player takes turns to shoot. The player who created the game takes the first shot.
Game Start:The game starts as soon as the first shot is fired.
Turn Timer:Each turn has a 30-second timer. If a player fails to take a shot within 30 seconds, they lose their turn.
Shooting Streak: If a player hits an opponent's ship, they get to shoot again and continue doing so until they miss.
2. WINNING
The goal is to be the first player to sink all of the opponent's ships and gather 15 points.
Victory:The first player to sink all opponent ships and score 15 points wins.
Claim Reward:After a winner is declared, they can claim their reward.
Tie:In case of a tie (e.g., both players quit the game with the same points), both players can reclaim their contributions.
3. DURATION
Waters of War has a maximum duration of 1 hour.
Automatic End:The player with the most points at the end of 1 hour is declared the winner. If points are equal, the game ends in a tie.
4. NO-SHOW
If a player doesn't show up or gets disconnected, their opponent may win by default.
Winning by Default:The opponent can sink all the ships and win by waiting 30 seconds for each of the disconnected player's turns to end.
5. ADDITIONAL RULES
Fair Play:Players must adhere to fair play. Any form of cheating will result in disqualification.
Technical Issues:If technical issues arise, players should reconnect as quickly as possible to avoid forfeiting their turns.
Respect:Players should maintain respectful communication. Any form of harassment or abuse will not be tolerated.
Trash Talk:This is highly encouraged 😎